Season Two Of The Walking Dead Starts Off With A Bang

Topic started by Rorie on Oct. 16, 2011. Last post by Phished0ne 1 year, 7 months ago.
Post by Rorie (3,216 posts) See mini bio
Not the best situation to be in when zombies are around every corner...
Not the best situation to be in when zombies are around every corner...

So, tonight was, of course, the season premiere of The Walking Dead, the exceedingly popular AMC show based on Robert Kirkman's black-and-white comic of the same name. Least season ended with the ragtag group of zombie survivors escaping from downtown Atlanta and an exploding CDC building, which is where this premiere picked right up. What follows are Rorie's and Alex's thoughts on the episode; you should, of course, use the comments section below to let us know what you thought of it all, as well. EXPECT MAJOR SPOILERS IN THIS POST AND ITS COMMENTS!

Rorie's Thoughts

I hate exposition, so the first couple of minutes of The Walking Dead’s season premiere was somewhat painful. So far as spoken backstory goes, the captain’s logs on Star Trek were at least permissable as records of someone’s thoughts: Rick’s walkie-talkie message here felt like an awkward way to get into his head, something that could’ve benefitted from being re-worked into a conversation or a simple voice-over. Or, hell, having it as a framing device and matching it up with the conversation with Jesus at the end, which at least felt somewhat believable, if overwrought.

Things quickly improved from there, though. To recap: the gang of survivors from season one have left Atlanta, intent on heading to Fort Benning, some two hours of brisk driving away. Shortly outside of Atlanta, though, the curiously clear highways become congested with overturned cars, slowing the convey and eventually forcing a stop when the RV’s radiator bursts. What seems like it might be an oasis of supplies and gasoline quickly turns into a deathpit, as a horde of zombies walking up the highway forces the group to hide underneath cars until they move past.

Of course, no zombie migration is complete without an attack or two, and the group manages to take down a few of the walkers without major losses on their end, through various quiet means that manage to avoid grabbing the attention of the rest of the horde. Constantly Worried Lady (that’s the name I always have for her in my head, for better or worse) has her daughter wander off into the woods during the confusion, though, resulting in a scattered manhunt that turns up nothing. Until, that is, Shane, Rick, and Rick’s son Carl stumble across a deer in the forest, leading to the episode’s twist ending, as both Carl and the deer are shot with the same bullet at the same time. An obvious misunderstanding by some confused hunter (or perhaps another member of their own group), but one that should lead to some interesting tensions between Rick’s gang and the group of civilians whom the teaser for episode two indicated that they’re going to meet shortly enough.

Some smaller beats of the show: Carl desires to get more involved in the men’s work that needs to be done in the group (how’s that working out for you, kid?), Andrea yearns for at least the option to commit suicide, but sees her gun confiscated by Dale, and Shane declares his intent to Lori to grab a new car and leave the group for good, with Andrea deciding that she wants to come along. Most tellingly, Constantly Worried Lady’s daughter’s disappearance is completely unexplained: no body is found, the only zombie in the area didn’t eat her, she’s not in any obvious hiding spot. It’s as if she simply vanished.

That, if anything, feels like the best thing about this episode. So many television series feel the need to resolve their plots within their running time, whereas the season premiere of The Walking Dead seemed like it was content not only to raise character issues that will likely play out over the course of the season, but also bring some serious realities into play for the survivors that can’t be resolved immediately. Not every episode can be ended on a cliffhanger, as this one was, but I did dig the way one major crisis for the group shuffled into an even major-er crisis as it ended. I kind of hope that the daughter never turns up, not out of any ill will towards her, but simply to reflect that fact that things sometimes happen that don’t have an easy explanation, or any explanation at all.

It wasn’t entirely positive, though, as the show did seem to rely on a few contrived moments to give itself some energy, like the massive horde of zombies appearing a couple hundred feet from the group before anyone saw or heard them, T-Dog taking an opportunity to awkwardly slice himself open at such a moment when it would be most inconvenient (and then somehow surviving), Andrea making a noise just when you knew she would to cause a zombie to turn around and attack her, a private conversation between Shane and Lori that just happens to be overheard, etc. All of this is intended to heighten the drama and tension of the moment, of course, but sometimes it just ramps up the manufactured sense of the show, an odd feeling that the universe these characters are living in is being plotted out by some mastermind who’s pulling strings to make sure interesting things happen at the most interesting time.

That is, of course, exactly the case: the show is written and edited by people who want to make sure that every moment is as tense as possible. But contrivances always happen to distract me a bit here, and I can’t tell if that’s because they’re more noticeable than on other shows, or whether I hold the zombie genre up to high standards, or because the Walking Dead comic series managed to establish its world as a much more random universe, where death could come at any moment for almost any character. The necessity of producing a TV show with contracted actors and crew, and all the complications that entail, seem to lead the creative team to keep things on a slightly more even keel. (I mean, T-Dog totally should’ve either bled out or gotten eaten there, right?)

But overall, a decent start to a new season of the show. If the “here’s what’s on next week” promo indicated anything (Rick runs with his son’s wounded body to a small house in the middle of the nowhere, where an old man treats him for his bullet hole), we’re likely to see a new group of characters appear, bringing with them new interpersonal tensions and incompatible desires. The series could stand a shot in the arm, which it seems destined to get next episode (I guess it already got a shot into a child.) What’ll be curious now is whether or not we’ll be able to see any large changes between the Darabont episodes and the Glen Mazzara episodes, whenever they happen to start rolling out.

Alex's Thoughts

Perhaps the best way to describe the general mood following the first truncated season of The Walking Dead would be "divergent." Rarely were opinions muted, nor were they often the same from person to person. Some loved the direction the show took away from the comic's core storyline and into uncharted territory, while others lamented the sometimes peculiar story beats and periodically bizarre excursions into realms that seemed slightly pointless, at least insofar as anyone could tell at that juncture. Thinking back, did we really need that encounter with the Vatos in the old folks home? Did the CDC sequence really give us anything more than a potentially suicidal character for later, a bit of whispery bait to hang on for god knows how long (referring to the thing the CDC doctor whispered into Frank's ear at the end of the finale) and a big, dumb, CG explosion to send the folks packing out of Atlanta?

I am of the camp that says "yes" to that question, mostly because I don't really watch The Walking Dead for either any presumed reverence to Robert Kirkman's original fiction, nor the dangling plot threads keeping the group together. I go for the zombies, and the tension derived from said zombies, as well as the group's conflicts among one another. Season one, while sometimes a strange trip, rarely failed to deliver on that tension. And now that we're into season two, it doesn't look like it's going to let up any time soon.

"What Lies Ahead" is a prophetic title. Opening as it does mere days after the CDC explosion, the episode finds the travelers already weary, and facing another hazardous roadblock. Literally. Cars piled high on the Interstate block their path, and a busted radiator hose on the RV forces them to scavenge. Within less than 15 minutes of the 90 minute episode, we've already got our first zombie threat, and it's a massive one. As it is later remarked, the "herd" of zombies come through in a humongous wave, forcing everyone to scurry underneath cars and hold their breaths until only a few stragglers are left behind, one of which goes after the young girl of the group. If you've ready Rorie's synopsis above (or, more likely, seen the episode), you know what came next.

First, the best parts of what came next. For all we've heard about AMC's budget cutting on this season of The Walking Dead, one aspect they haven't skimped on is the gore. The zombies we got closeup views of this week were disgusting, and they died with appropriate levels of brutality. The scene where Daryl and Rick go pawing through a zombie's intestines to find out what its last meal was...well, it was exactly the kind of grossness I was hoping for more of. I also especially appreciated the uber-creepy quality to the zombies in the church. The veiled lady, and hulking man in the suit were especially unnerving as they turned to meet the eyes of their eventual dispatchers.

I also have no qualms about the directions the story seems to be heading in. Yes, we are officially away from anywhere even near to the realm of the books now. Nothing happening here was in the comic, and it doesn't look like we're heading back to the beaten path any time soon. So perhaps there will be no prison sequence, no run-in with a crazy, murderous leader of a cultish society. Or maybe we will, and we just haven't gotten there yet. Considering the amount of personal drama the characters are currently sussing out--Shane and Lori still fighting, Shane looking to exit the group, Dale and Andrea's conflict over what happened at the CDC, and Rick's tenuous grasp on sanity and the role as the group leader--I feel like the writers ought to worry less about getting to some big, grand set piece section of the story, and resolve what it can from this current crop of stories first.

If there was any disappointment about last night's premiere, it was that the end result of the story was little more than a lengthy hunt for one of the least interesting characters on the show. Yes, Sophia is very cute, but we also know nothing about her, and frankly I give far less of a rip about whether or not she becomes a zombie's chicken dinner than pretty much anyone else in the group. The amount of effort spent searching for her felt slightly laborious, though at the very least, it does seem that search has brought us to the next chapter in our group's lives.

The preview for next week seems to set up the notion that Carl's gunshot won't be fatal, and that Rick and Shane will probably be away from the rest of the group for at least an episode, if not longer. We get a glimpse of a new group of survivors tucked away somewhere in the countryside, which might make for a nice change of pace from the usual group tension. I just hope this doesn't turn into a prolonged distraction, and that we don't find ourselves suddenly zombie-less for a few episodes. Zombie death is, after all, why I watch this show first and foremost.

Oh, and hey, how about a few less monologues next week? Eh?

Post by rem25 (626 posts) See mini bio

I had high hopes for the season premiere and they definitely didn't disappoint. That being said, I am hopeful that at least the Darabont produced part of this season stays on par. I am a bit worried about how the 2nd half will play out but I guess time will tell.

@Rorie: I have to disagree with you on the beginning with Rick on the walkie-talkie trying to let Morgan know what's going on. We were treated to that a few times in the first season and I think it gives a different take on his thoughts instead of a diary or voice/video recording. Voice-overs are overused in TV and movies in my opinion and it make sense for the setting they're in. Constantly Worrying Lady is Carol though I did chuckle a bit at your name for her. She is actually one of the few characters from the show and comic I found to be most annoying. She kind of reminds me of Barbara from Night of the Living Dead so I'm hoping she will meet a similar fate and get eaten by a zombie this season. T-Dog's convenient arm slice did bother me too and I also wondered how he survived seeing as it looked like it hit a major vein. I am glad they didn't just kill him off though right away though it was interesting to see Daryl save him in that situation. I wonder if they're going to incorporate Michael Rooker's character back into this season or not and how his relationship will change with Daryl if that happens. I am excited to see that it looks like Maggie and her family will be introduced in this season.

@Alex: I pretty much agree with what you said. I love the comics and am glad they are diverging away from some of the major plot points for the most part though from the preview for this season, it looks like they're going to bring in the characters of Herschel & Maggie as well as the farm sequence. Maybe it will just last an episode and they'll move on though I'd be interested to see. I don't know if either of you caught the Talking Dead after show but the scene for the next episode with Shane running by himself definitely had me on the edge of my seat. I'm torn on the search for Sophia for this episode. On one hand, Rick would never leave anyone behind intentionally and if it were Carl that went missing, you can bet no one would leave until he was found. I don't necessarily care about Sophia's character either but I think with Carol challenging Rick's decisions and whether he's doing his best will be a major theme for this (and hopefully later) seasons. Rick's decisions (good & bad) have played huge roles in the comics on the group so I wonder if the writers are going to take that route. Also, during the zombie gutting scene, I think I picked the worse time to start eating a Snickers bar...

Here are some of my thoughts:

- Zombies! They looked good and the introduction of the herd set up for a very nice tense scene early on.

- Acting: All the characters are still very well acted, especially Rick, Shane & Andrea. I hope this does not deflate over the season.

- Drama: Everything from the herd showing up, the search for Sophia, Shane wanting to leave the group, and Carl getting shot at the end kept me on the edge of my seat. The scene with Daryl & Rick going through the zombie's digestive system was about the grossest thing I could think of. Props to Andrew Lincoln because his reactions were what made that scene even worse for me.

- Carol: I never liked her character much from the comics and while she was easy to sympathize with last season as the batter wife, she just comes off as annoying and useless now.

- Talking Dead: Now I know this isn't part of the show but to me it seems unnecessary. Perhaps I'm just being overly picky but I would rather they just show the brief clip or preview for the next episode at the end of the show instead of waiting to see it at the end of a 30 min. talk show. I like the idea of taking questions from fans for the guest spots but to me comedians have no place for this. Then again, I can be a curmudgeon so there you have it.

Post by ryanawkward (4 posts) See mini bio

Start's with a bang.... More like ends with a bang, right? <crickets>

Post by PatVB (3,546 posts) See mini bio
Moderator

This show has a lot of potential, but the contrivances it relies on so frequently are really frustrating. How did they not notice those zombies creeping up on the camper?! And why didn't they throw a rock at the tent instead of walking into it blind?!

Post by Artie (228 posts) See mini bio

Spoiler Alert:

Everyone dies

...eventually

Post by BlinkinCard41 (10 posts) See mini bio
Yes, we are officially away from anywhere even near to the realm of the books now. Nothing happening here was in the comic, and it doesn't look like we're heading back to the beaten path any time soon.

Actually, the very end of the episode was taken out of the books.

Post by psychpunk (271 posts) See mini bio

I wish the characters didn't suck worse than anything on tv. The show would prob be watchable otherwise.

Post by zakkro (110 posts) See mini bio

It was OK. That's about all I can say, really.

Post by TheD (19 posts) See mini bio

I like seeing zombies die, so it was a pretty good season opener.

Post by thabigred (439 posts) See mini bio

Felt like an episode setting up for an arc. I have no problem with that. I also thought the church bell was a good touch, interesting way of building tension then tricking the group and me the audience into thinking the girl was going to be found. This episode really seemed to be Daryl's special episode and I liked that about it. The autopsy and the saving of T-dog really makes him out to be a crucial member of the group and is sort of filling the role of badass that Michonne did in the comic.

Another thing I wanted to bring up is that Rick parallels Walter a lot from Breaking Bad now that I think more about it especially in the comic and from the looks of it this show will go in this direction as well. The love of their families will drive them to do just about anything to ensure their safety. This attachment leads to a greed which leads to irrational thought culminating in very unpredictable and exciting story telling. This episode told me that Rick might like the comics develop a lust for power and will use his son as an excuse to engage in this greed.

Post by rem25 (626 posts) See mini bio

@pat4327 said:

This show has a lot of potential, but the contrivances it relies on so frequently are really frustrating. How did they not notice those zombies creeping up on the camper?! And why didn't they throw a rock at the tent instead of walking into it blind?!

I think they established pretty early on that the zombies don't necessarily make a lot of noise so unless they were slamming into cars or something, it very easily could be hard to hear them coming, even by the hundreds.

Post by AlKusanagi (156 posts) See mini bio

The Talking Dead totally won me over in their live online segment after it went off the air when the host started talking about how he and one of the guests play D&D together and they discussed character alignments for show characters.

I'm still worried about the whole Darabont thing, but I enjoyed the episode and am also happy with the departure from the comics.

Post by Chop (80 posts) See mini bio

I thought it was awful. How is any of this supposed to be tense when the characters aren't defined or special enough for me to even remember most of their names?

How about the fact that the zombies sense humans by their scent? That was a huge plot point early in season one and it was completely ignored and thrown out in the first ten mins here. Or how about the ghost zombies that seem to appear and then disappear out of thin air on the high way?

Two hilariously cheesy praying out loud moments? The walkie scene? Come the fuck on with that shit. Are the writers having a contest to see how horrible they can be?

20 mins of zombie action at the start, five seconds for the cliff hanger, and 69.55 minutes of nothingness in between. Really, just fantastic pacing! I was on the edge of my seat while the gang was wasting 80% of the episode tracking down a character that nobody cares about.

The dudes wife and his buddy plot line is incredibly insane. Every conversation they have is written by crazy people! He tried to rape her, like a day before, and now she's complaining that he won't talk to her kid? What the hell?

The show has fantastic cinematography but it falls so incredibly short in the writing, I can't continue to watch it.

Post by FoxxFireArt (24 posts) See mini bio

The best description I've heard for this first episode can be summed up simply as this, "Oh, Deer.".

It just dragged on for far too long with no real payoff. A whole lot of wondering aimlessly in the woods. If anything leaves with something even bigger to be confused about.

I do have to say that Lorie is coming off as pretty annoying. She's giving Shane such crap for not acting like the kid's dad anymore. She told him to stay away. She was right to do so after what he pulled at the CDC Labs. So, don't go to him afterward complaining why he's being so cold.

Post by PatVB (3,546 posts) See mini bio
Moderator

@rem25 said:

@pat4327 said:

This show has a lot of potential, but the contrivances it relies on so frequently are really frustrating. How did they not notice those zombies creeping up on the camper?! And why didn't they throw a rock at the tent instead of walking into it blind?!

I think they established pretty early on that the zombies don't necessarily make a lot of noise so unless they were slamming into cars or something, it very easily could be hard to hear them coming, even by the hundreds.

True, but there were two guys on lookout duty. You'd think one might have been able to see the horde of zombies from more than 20 feet away...

Post by AlKusanagi (156 posts) See mini bio

@Chop: The creator of the comic talked about scent during the Talking Dead follow up after the show. They aren't bloodhounds or animals that go around sniffing the air. If they see something moving, they decide whether or not its edible, but if they smell zombie stink on it, they figure its one of them and ignore it.

Post by ntb1124 (58 posts) See mini bio

Glad to see that I was not the only one that wasn't feeling the talking dead stuff.....What could possibly fit better with a intense zombie show? How bout three half funny comedians making fun of our show! Not the best idea!

Post by Fishow17 (21 posts) See mini bio

Felt that the episode went on for too long with not enough happening. I understand that they're trying to create some amount of tension, but some of the scenes went on a bit to long, and the extra 30 minutes was completely unnecessary.

Post by teh_destroyer (483 posts) See mini bio

Zombies, gonna try and watch this episode tonight.

Post by blaakmawf (157 posts) See mini bio

Great show. I hope they have the balls to keep the kid dead.

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Name The Walking Dead
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Date of 1st Airing Oct. 31, 2010
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